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"We come to the level of fantasy that our players accept," he said.ĭown on the floor, in the swirling mayhem of E3, I find my way to a computer, settling down between two other players among a bank of screens. In those cases, Wargaming's researchers use the original blueprints and a little creativity to craft in-game working vehicles.
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What little fiction that has been injected into the vehicles of the triad of war games still has roots in history.įor instance, Germany ceased production of tanks in 1945, Kislyi says, but there are plenty of blueprints around for some never-built armored vehicles, the so-called German super weapons. The tanks of World of Tanks are carefully detailed by a team of researchers who spend their days in libraries and museums pouring over books, blueprints and sometimes even the real thing. There is very little room for fantasy in the battlefields of. After launch the plan is to expand the planes to include British and American models, he said.Īll of the war games are strictly historical affairs. "Everyone had warplanes."Īlready the game has about 60 types of planes from Germany, the Soviet Union and the U.S. "There are more planes than there are tanks," he said. "We still have Japan and England, for instance." "We have years of vehicles still," he said. The goal, Kislyi said, is to release new vehicles every month. The game will eventually top out at about 500. World of Tanks launched with just six different armored vehicles. One modern tank would destroy an entire field of historic tanks." "Modern tanks fight without seeing each other," he said.
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It will never include modern tank fights, Kislyi said. World of Tanks pulls vehicles from a range of classic battles and conflicts, from World War II to the Korean War. "There are a lot of statistics behind it," he says. Sometimes the money earned in a battle won't pay for that repair so they have to buy gold with real cash, or go fight smaller, more successful skirmishes to earn the money needed to repair their other vehicles.įinding the sweet spot for repair costs and money earned in a battle is literally a science, one that Kislyi devotes an entire team of mathematicians to. While World of Tanks is a free-to-play game, players need to spend in-game silver to repair their tanks, and soon their planes. "They have multiple graphs."Īnd the most important calculations are the ones used to determine the cost of repairing and maintaining the games' namesakes. "We have math guys who analyze all of this stuff," he tells me. The numbers of battle, the calculations of physics and chance, and the careful balance of percentages can make or break Kislyi's games. While the World of titles are graphically rich, strategically intense games, all three are driven by math.